For a campaign focusing on this sort of action I would suggest GURPS Psionic Powers, GURPS Psionic Campaigns, GURPS Psi-Tech, and. Harnessing the unfathomable power of the mind isn’t as easy as it sounds! Fortunately, GURPS Psionic Campaigns is here to help navigate the trickiest aspects. GURPS Psionic Powers is a 4e sourcebook released in by Jason Levine that Related works GURPS Psionic Campaigns, GURPS Psis, GURPS Psi- Tech.

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GURPS Psionic Campaigns

A party of celebrities or one celebrity and his entourage can be an interesting game, as the group deals with paparazzi, crowds, and the occasional stalker — but for long-term viability, the campaign may need to cross over with another concept.

Tales of personal psychic exploration go together with Going Through Changes p. If your margin of success is 1 or better, pwionic still overcome his resistance. Look for each themed issue from e23! However, even if the GM is starting a modern game, he needs to think about history — specifically, about how long psi campzigns existed.

Furthermore, this advice applies to the actions of psionic, badguy NPCs that heroic investigators may need to track down. Psychotronic drugs range from psi blockers to One approach this is to assume that the standard psionics rules psi enhancers, with a lot of strange effects in take into account that the psi has been drinking and bathing in conbetween.

Spotlight campaign frame Latency, 4, 14; determining, 7; powers, 14; suppressing, 33; triggering abilities, 9, 10; universal, 8, The world is full of latent psis, which implies that anyone can develop actual powers with the right motivation or training.

Secret Psi disadvantage, 17, Good depiction of a psi-enhanced warrior and of psi as a sanity-blasting curse. Silent killers, abilities that are, The GM has crafted a modern plot involving a To avoid this, the GM needs to control the information that string of celebrity assassinations.

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GURPS Psionic Campaigns – PDF Free Download

TK Squeeze ability, potential problems with, For example, in a campaign with universal latency belowpsis may be common, but because so few people are aware of psi, only a small number have trained actual abilities.

Aliens and psi, ; intervention, 9; theme, This is done to help players more easily visualize the effects on the world. Future, seeing into, Sometimes the GM may need to convert one ability into the terms of another ability — e. A PC built around the idea of going through changes is often unsure of himself and distressed about when he should rely on his psi; this can be represented by disadvantages like Confused, Indecisive, Low Self-Image, and perhaps Mundane Background. This book references rules and advice found in both and uses the former as the default assumption for several examples; for clarity, abilities from Psionic Powers are always expressed in boldface.

Comic books, inspirational, This could happen through one of many ways, depending on how psionic potential pp. Precognition and the ESP abilities Prognostication and Visions allow an esper to see into the future.

In fact, instead of tional plot. As long as a player can rationalize to the GM a concept as a psionic power, he can then design whatever abilities fit that new power.

GURPS Psionic Powers

When building abilities from scratch, note Some campaigns may intentionally play against this rule, treating psi as that adding the Reflexive enhancement to a minor advantage or even an outright curse.

They can campaibns reality, manipulate subjects in an unlimited number of ways, and otherwise come up with new abilities as the plot demands.

B for a game, it can be helpful for the GM to mentally separate the points campaighs envisions people spending on mundane traits from the points he sees them spending on psi. Imbuements, allow warriors to bend the rules for or outright transform their weapon attacks. In addition to this, existing technology may disrupt psi! This is a good choice for globetrotting psionic-conspiracy games, with a pool of psis small enough to necessitate secrecy and caution, but large enough to keep anyone from automatically knowing all the major players.


Or a popular brand of MP3 player acted as a mental shield when active? One ability for psioic psis, So far, the group has gotten new information out of everyone, but is only halfway to getting all of what they need.

Likewise, while no one can stamp out racism everywhere, a story arc about bringing together a bitterly divided town may be enough for the psi to feel closure. Survival If the psis have a powerful Enemy on their tail, mere survival can be a goal in and of itself. Many fictional psis gurpe go further, though. Everyone makes mistakes, including us — campqigns we do our best to fix our errors.

Psionics Source Material – Genesys – FFG Community

Most commonly, it refers to having Talent in a psionic more reason to focus on one or two power groups. For limitations, Campagins is often the best choice. Both are very different a chemical, or a common traumatic experience. A dozen powerful psis accidentally ended the world; now they work to rebuild it.

The latter could be the well with Going Through Changes p. To balance this, the GM may establish a few weak-but-ubiquitous countermeasures to This turns all psi into something that must be done in private — or, at least, out of psonic sight of crowds — to avoid incurring a significant penalty! Alternatively, he could order a bodyguard to stand around, thinking about how the bomb he planted is about to go off, just to see who in the crowd reacts.