JagdPanther Magazine #1 – Take a journey with us to an ancient age, just one step up from carving game rules on clay tablets. The year JagdPanther Magazine #10 – Take a journey with us back to July , when a small wargame club in Amarillo, Texas (led by Steve Cole). JagdPanther Magazine #9 – Take a journey with us back to April , when a small wargame club in Amarillo, Texas (led by Steve Cole).
|Published (Last):||11 July 2014|
|PDF File Size:||1.1 Mb|
|ePub File Size:||4.16 Mb|
|Price:||Free* [*Free Regsitration Required]|
This came with a map, rules sheet, and those paper counters.
Absolutely no tears and no marks, a collectible condition. A review of the game Spitfire. The “Iron Age” of Magazihe continued with color cardstock covers, one-piece multi-color maps, and die-cut counters.
Jagdpanther Magazine Full Inventory from Jagdpanther Publications – Noble Knight Games
The point was creativity, new ideas, and imagination. Buy on Warehouse Hard copies of the scanned issues are available on our shopping cart. Due to the nature of ,agazine counters, if a game is unplayable it may be returned for a refund of the purchase price.
This was a game about a Soviet invasion magazinee Florida and well suited the national malaise of the time. Poor Extremely well used and has major flaws, which may be too numerous to mention. Rules were included to play the game simultaneously with other games covering the Middle East and China.
A column on Napoleonic Miniatures. A “plus” sign indicates that an item is close to the next jagepanther condition. Fair Very well used, but complete and useable. Complete and very useable. Close to perfect, very collectible.
The game in this issue was Jacksonville: Steve Cole ran a game company called JagdPanther Publications. That’s right, SVC did not know how to spell holocaust.
Production values had not improved, and we still printed on that insane 14″ paper. Take yet another journey with us back to magazune, when a small wargame club in Amarillo, Texas led by Steve Cole produced an award-winning magazine filled with articles, variants, and reviews.
Quality varies from page to page, as this is a scan of a 39 year old copy that wasn’t printed very well from typewritten plates. The big draw of the issue was the complete game Goetterdaemmerung.
A list of ways to balance the Avalon Hill game Stalingrad. The “lead article” described “the mission and the man” of the Marines of all nations. If you have any questions or comments regarding grading or anything else, please send e-mail to nobleknight nobleknight.
The “Iron Age” of JagdPanther continued with color cardstock covers, one-piece multi-color maps, and die-cut counters.
May have medium sized creases, scuff marks, very small stain, etc. May show very small spine creases or slight corner wear.
Back ina small wargame club in Amarillo, Texas led by Steve Cole produced an award-winning magazine filled with articles, variants, and reviews. One feature of the game seemed to be how many different ways could be found to spell the title. This was an ancient age, just one step up from carving game rules on clay tablets.
Editorial by Steve Cole kagazine, today, has no idea what he meant back then including the original ball point pen corrections of the typewritten pages. Cover art by James McNease who drew it from a photo. The editorial said that this issue was one of those times when the editors had nothing to say, so the space was used to describe the next two games. Very well used, but complete and useable. There was no Volume 2 Issues 1- 4, since Volume 2 consisted of issues 5- 8.
This is a scan of the second printing, which had eliminated some obsolete advertisements. Mahazine as a wargame.
This was a little known Japanese Imphal-Kohima offensive in that caught the British off guard and could have penetrated into India itself. The later printing of this jagdpanthsr on which this reprint was based includes the errata!
JagdPanther Magazine #13
A review of a game we published Rigelian Wars. The history article focused on the failures of Germany’s Army Group North to get moving and magazien the city when doing so would have been easy. This issue marked a watershed in many ways, and might be considered the Bronze Age of JagdPanther.
American troops in Moscow Campaign. Production values would have to come later.
As before, the counters were on paper; the gamers had to mount them by themselves. World War II naval miniatures rules. The pages are divided in half for this page PDF version.